Sketch recognition, pen-based interfaces
large displays,input technologies and interaction techniques, aesthetic interaction
Input and interaction
human computation (a.k.a. crowdsourcing), online communities, citizen science, human-in-the-loop intelligent systems
Research Assistant Professor
Gesture interaction, voice interaction, multitasking
Exploratory Search, Knowledge Graphs, Information Visualization, Understanding Web Search Strategies in exploratory tasks
Crowdsourcing EEG Analysis
Hemant is interested in interaction design in the context of augmented reality and virtual reality environments.
Interests: Wearable computing, AI, Context awareness
Rina is working on understanding errors and difficulty in games and productivity applications using Electroencephalography (EEG).
Human computation, EEG analysis and playful interaction.
Understanding motion kinematics in user interfaces Alternative modalities for mobile interaction
Social practices of Nintendo DS gamers
Master's student (part-time)
Sustainability in HCI
Creativity support tools for artists
Interfaces for software license agreements, open source usability
Mazen A. Melibari
Pen-based computing, Bayesian and computational statistics.
Adaptive interfaces, open source usability, information visualization
Query log analysis, open source usability, gesture interaction
Mobile Interaction with Large Public Displays, 3D Interaction, Cinema Gaming, Interactive Media, Game Design.
Yuexing Luo (Corona)
Yunjia Sun (Sandra)
Undergraduate Research Assistant
Input device inspired by conté crayon